Running bleedstorm with crimson dance and using awakened unbound ailments in game I've noticed a big uptick in damage with it, I think increasing the duration increases the number of ticks paired with swift affliction forcing the increased number of ticks into a shorter time. Evasion Mastery. And then reliable damage supports (crit supports might not be great, as they can be unreliable) Dream scenario would be on a dedicated shock support character with Voltaxic Rift and a 6-link ability to shock big bosses with. Unbound Ailments. 08 from Helmet). ago. Considering the spiders have 100% chance to poison, and that their poisons will last 10 seconds without, 18 seconds with : is Unbound. Supported Skills deal (35-39)% more Elemental Damage. Ignite, chill, freeze, shock, scorch, brittle, and sap are collectively referred to as elemental ailments. Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best. Cost & Reservation Multiplier: 140% Requires Level 18 Supports any skill that hits enemies. 5th Link: Vile Toxins adds a damage multiplier for poisons and increases our hit damage based on the number of poisons on the enemy up to a limit, which is pretty. Single target withering touch/multistrike/unbound ailments. 5% increased Damage over Time This is a Support Gem. Final Thoughts. Impending Doom Support now has a Cost and Reservation Multiplier of 130% (previously 140%). So the whole "you have a lot of minions hitting many times" aspect only supports poison. This is because we would like to swap in and out unbound ailments with melee splash gem, we need unbound ailments for bosses and melee splash for clear purposes. 45 mana previously. Try to get your resists close to 75% Fire, Cold, and Lightning. Spoiler. Blade Vortex - Lesser poison - Void Manipulation - Unbound Ailments - Increased Crit Strikes 16 Herald of Agony 18 Deadly Ailments Faster Attacks for your Whirling Blades 24 Malevolence 31 Replace Lesser poison with Poison (Poison gem no longer needed after getting Noxious Strikes Ascendancy - replace with another damage. Swap between Deadly Ailments. Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. 15% increased Duration of Ailments on Enemies. conclusion: 1: make this skill gem also usable while weapons are equipped. 19. 100% increased Evasion Rating from Equipped Body Armour. In PoB Cruelty gives way more damage when you assume that you have 40% effect. Divine Blessing - Haste becomes a temporary. Corrupted Blood cannot harm you. Yes, the shock effect is increased. Supported Skills have (35–54)% increased Duration of Ailments on Enemies. for. Contents 1 List of ailments 2 Mechanics 2. Convinced this assignment is. Build Cost - High Budget: +50 ex (I didn't spend 50 ex but just to be safe putting this one to high budget category. I've done the following on the build: Uber maven. Intensify contributes a substantial damage increase with its four intensity levels. Not to mention astronomical amount of evasion transformed into armour, making you very tanky and able to facetank a lot of bosses. Cannot support skills used by totems, traps, or mines. Name. If you are looking for a good Enchant, Withering Step, Plague Bearer, or a mana reservation one would be really the only options as there is no enchant for tornado. Config: Pinnacle, Focused, Frenzy, 15x Wither. Even if you've got a solid amount of inc poison. Linking Summon Skitterbots to Unbound Ailments Support or its awakened variant Awakened Unbound Ailments Support will increase the effect of the shock and chill placed on nearby. e. Ignite deals x amount of damage per second. Supported Skills deal no Elemental Damage This is a. (55-76)% increased Duration of Ailments inflicted with Supported Skills. Icon: U. That's why it doesn't make a difference for you. Not sure if Deadly Ailments or Unbound Ailments works with the DoT portion of ED. Level: (1-5) Cost & Reservation Multiplier: 120% Requires Level 72 Supports any skill that hits enemies or inflicts ailments (55-69)% increased Duration of Ailments inflicted with Supported Skills. So bosses that phase (atziri) or remove poison (sirus teleport) will make your actual DPS suffer a lot. Try to get good global stats in your main hand (look for global accuracy, Chaos DoT multi and DoT multi). Cannot support skills used by totems, traps, or mines. Awakened Unbound Ailments Support has been added to the game. I would strongly suggest you try Multistrike with Ruthless over Deadly and Unbound Ailments. Presumably, for crit based tri-ele skills these gloves could be incredibly strong with skitterbots applying shock/chill with bonechill & unbound ailments and also getting to max brittle/scorch/sap. Quote this Post. Now has a 150% Cost and Reservation Multiplier (previously 130%). This would make them roughly equal in PoB-DPS but still in a. This is probably because unbound ailments gives the most “Total DPS inc. It's the most important Gem here, don't switch it. It does not grant a bonus to your character, but to skills in sockets. I am playing the occultist version as max block, 80 all res, 75 chaos res, crit immunity, ailment immunity, 70% physical damage reduction (89% with endurance charges and flask). Others Dash -. Pestilent Strike + Unbound Ailments + Deadly Ailments + Added Chaos Damage + Multistrike + Fortify For bosses, put Viper Strike instead, same supports. gloves: Phantasmal summon skeletons > Minion Damage > Unbound Ailments > Awakened added chaos damage This is now a 7 link setup with elder gloves also giving us faster projectiles, faster attacks, poison. The description on Unbound Ailments and Awakened Unbound Ailments was changed sometime after 3. No longer has Damaging Ailments inflicted with Supported Skills deal Damage faster. Anomalous Awakened Unbound Ailments Support - Grants more damage with Ailments and a large amount of Poison duration. Boosts. +1% to Chaos Damage over Time Multiplier per 4% Chaos Resistance. That said, I typically run Bonechill on my Frostblink & use unbound ailments (or both) on the skitterbots. fandom. Added Chaos Damage is a support gem that adds chaos damage to hits made with the linked skill. so uncheck "is the enemy shocked" and manually multiply the dmg by 1. . Awakened Unbound Ailments Support has been added to the game. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Intelligence based Support gem. Added chaos has the highest average and fireburst really scales flat damage well. 4. Deadly Ailments Support - increases Damage Over Time but reduces Hit Damage: Burning Damage Support - boost our Ignite Damage significantly: Unbound Ailments Support - increases Duration and Damage of our Ignite, as well as increases Effect of Shock: Cruelty Support - hitting with Spells grants Cruelty Buff, which increases Damage over Time effects Link Blade Vortex to Unbound Ailments Support for Poison Duration and Damage, Unleash Support to greatly help with sustaining 10 blades, Deadly Ailments Support to greatly boost our damage and eliminate the risk of dying to Physical Reflect, Efficacy Support to make blades last longer as well as providing more damage and finally Void. Edit: Apparently the increased effect portion of Unbound Ailments is mostly useless for freeze. In 3. FYI - Unbound Ailments does not increase the cold damage Creeping Frost will deal, because it's damage over time component is not an Ailment. 0d. 8-52. 5% increased Chaos Damage. Now has a 140% Cost and Reservation Multiplier (previously 130%). Awakened Void Manipulation Support Chaos, Support Icon: v Level: (1-5) Cost & Reservation Multiplier: 120% Requires Level 72 Supports any skill that deals damage. Tree Preview. 65 sec Critical Strike Chance: 6. Forum discussions with the word (s) "ailment" in the title: ailment of his own. Supported Skills deal 80 % less Damage with Hits. 12% increased Mana Reservation Efficiency of. Unbound Ailments gives a damage multiplier for ailments and increases their duration. Personally, I'm going for 100% increased from thunderfists, 54% increased on Unbound Ailments support (later I'll be getting 69% from awakened unbound ailments), Ash Frost and Storm node and its connected mastery for 30% increased and 40% increased respectively, and then kinda dealer's choice on the last 16% (or 1% if you're using. For instance, Spark, which normally launches five projectiles at gem level 1, would instead launch. Elemental Penetration Support has restrictions on where or how it can drop. 23 qual AA - lvl 20 Unbound Ailments - lvl6 Enhance - lvl 20 elemental proliferation Get Fingers of Frost on the tree for chill when they unfreeze. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. Awakened if possible. Actually, some DoT builds are nerfed by Deadly Ailment's nerf. Supports any skill that hits enemies or inflicts ailments. Requires Level 72. Convinced this assignment is. Supported Skills have (56-64)% increased Duration of Ailments on Enemies. This is how your Gem setup should look like before entering Maps: *Armour: Seismic Trap - Awakened Unbound Ailments Support - Advanced Traps Support - Trap and Mine Damage Support - Awakened Deadly Ailments Support - Empower Support. Unbound Ailments is used to gain a lot of lightning ailment effect, Increased Area of Effect and Chain increase effective range and coverage. 覺醒版本: 覺醒.無邊異能輔助. Unless a passive says " Minions Have X% Increased Effect of Shock" or " Minions Have X% Increased Effect of Non-Damaging Ailments", it won't affect skitties. 5% increased Chaos Damage This is a Support Gem. Toxins-Melee. Increasing the effect reduces the damage you need to achieve this. Switch out Multistrike for Melee Splash when clearing maps. Nov 13 Nov 14. Awakened Elemental Damage with Attacks now grants Elemental Damage from Supported Skills cannot be Reflected at gem level 5. 5% increased Elemental DamageSupported Skills have 0. Unleash Support. 75% increased Minion maximum Life Minions Regenerate 0. 13. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent. Unbound Ailments Unbound is more damage, but Infused had some offensive and defensive properties as far as mitigating incoming chaos damage. Coins. Use Unbound Ailments as needed on OoS for max shock, but if you have enough to get there, use a damage link. Tree Preview. The alternative quality version of this gem can be acquired by using Secondary Regrading Lens on this gem. 5 to 10)% 敵人身上異常狀態時間. 0d. ago. Premium Powerups Explore Gaming. Woke Unbound Ailments brings the damage up. Supported Skills deal (15-24)% more Damage with Ignite. Divergent Inspiration reduces mana cost further. Level 89 (112 passives) Eldritch Battery. Unbound Ailments gives a damage multiplier for ailments and increases their duration. [UTILITY] Haste setup: Haste - Haste increases Movement, Cast, and Attack Speed. Discharge (21/23 or 21/0) - Awakened Deadly Ailments - Awakened Burning dmg - Anomalous Combustion - Awakened Unbound Ailments - Ignite Proliferation Scorching Ray - Spell totem - Multiple totems Storm Brand - increased critical strikes - Hextouch support - Flammability Flame Dash - Infernal Cry - Enduring Cry - Second. 5% increased Shock Duration on. Cannot support skills used by totems, traps, or mines. However, I've read that PoB calculates this damage on the full duration of the poison stacks. I see most people take Unbound Ailments, but wouldn't Maim make more sense? I can't figure out why everyone takes UA. Arcane Surge Support Arcane, Support, Spell, Duration Icon: N Level: (1-20) Cost & Reservation Multiplier: 130% Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Chaos-Multistrike-Unbound. Ignite, chill, freeze, shock, scorch, brittle, and sap are collectively referred to as elemental ailments. The hit with a Cruelty-supported skill grants you the Cruelty buff, which will be taken into account on calculating ailments resulting from a skill hit, because ailments have their own independent damage calculations and technically share only the base damage with the same skill's hit effects, even if the hit and ailment components would both. Anomalous Awakened Unbound Ailments Support - Grants more damage with Ailments and a large amount of Poison duration. Even if you've got a solid amount of inc poison. 基本:精良的. And shock by itself doesn't do damage, but rather increases the damage that the shocked enemy takes with a base duration of 2 seconds. While GMP's projectiles fan out from the main projectile, Greater Volley's projectiles shoot out parallel to the main projectile, and originate from points on either side of the player. Unbound Ailments vs Swift affliction : pretty much 100% of players are running unbound Ailments on their 6 link setup (which gives 35% more damage with ailments and 55% increased duration. 15. If you're killing everything quickly enough that Unbound Ailments does nothing for you, it doesn't matter what you're using and you might as. The spell also causes the player to regenerate a portion of the damage over time as life. Tnx! Last bumped on Sep 12, 2021, 1:21:56 PM. Supported Skills deal (20-22)% more Damage with Ailments. Unbound Ailments Support - Ignite lasts longer and deals more Damage. Bosses are handled well here, and you can stack Ice Traps between phases, leading to. Cold to Fire Support - Half of the Cold Damage is converted to Fire, you also gain a lot of Cold Damage as Extra Fire Damage. This is because we would like to swap in and out unbound ailments with melee splash gem, we need unbound ailments for bosses and melee splash for clear purposes. In return, it grants more Elemental Damage. For Uber Lab enchant: 40% Toxic Rain damage if not running 6L Herald or using Coming Calamity. With a little bit of ramp-up, you will be able to reach absurd amounts of Damage. By using Unbound Ailments you reduce the minimum threshold for shock from 0. Unbound Ailments - our 5th link Vicious Projectiles - our 6th link Spell Totem - can be used in acts for bosses as well, but then you'll need an additional 3L: Spell Totem + Multiple Totems + Wither (everything except Spell Totem can be left at gem level 1) Grace - for later respecWhen using Path of Building to pick the 6th link for poison blade vortex, lots of builds seem to go with unbound ailments over swift affliction or void manipulation. Snipe - Vaal Burning Arrow - Unbound Ailments (Awakened) - Deadly Ailments (Awakened) - Burning Damage (Awakened) - Swift Affliction (Awakened) Clear & Utility: Burning Arrow (Divergent) - Mirage Archer - Combustion - Burning Damage (Awakened) - Ignite Proliferation - Greater Multiple ProjectilesVoid Manipulation Support Chaos, Support Icon: v Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that deals damage. Essence Drain interacts favourably with Contagion, a skill that can spread the damage over time component. CWDT > Frostbolt > Greater Multiple Projectiles > LifetapGem Setup: Cyclone (Divergent) - Cast While Channelling (Awakened) - Detonate Dead (Anomalous) - Unbound Ailments (Awakened) - Elemental Focus (Awakened. It does not grant a bonus to your character, but to skills in sockets connected to it. So let's get into the main skill a little bit. With your CWDT setup I'd run stone golem or chaos golem for more regen or phys reduction, and slap an inc duration in there for IC. Unbound Ailments Support - Increases Chill Effect. If by chance you're using poison with no other source of inc poison duration, a 20/20 unbound ailments is 100. Unbound Ailments Support is a Support gem that grants increased duration, more damage, and increased effect to ailments. Per 1% Quality:1Superior2AnomalousSupported Skills deal 0. supports only skills. Cost & Reservation Multiplier: 140%. If by chance you're using poison with no other source of inc poison duration, a 20/20 unbound ailments is 100. 覺醒版本: 覺醒.無邊異能輔助. Awakened Void Manipulation Support. - Avoid Elemental Ailments Maps (Can be done, but 80% avoidance means you have to hit on average 5 times, until one ignite is applied) GEAR. . Void Manipulation Support - More and increased Chaos Damage for linked Skills, but Elemental Damage is disabled. Quality no longer grants Supported Skills have +0-10% to Fire Damage over Time Multiplier. Skill functions and interactions. Deadly ailments, if you dont care for duration. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. Additionally, the attack speed penalty from Vicious Proj is not as. You can equip him with ones you own (excluding Ranged Weapons and Jewelry), but these will disappear if the Minion dies. 0d. I believe this support gem is better suited in cases where you can stack ailments (like poison). Shock is an Elemental Ailment. If you use unbound ailments support (or any other source that increases ailment duration) your DPS is not getting higher, but because the ailment duration is longer, you deal more damage per ignite. Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that deals damage. #pathofexile #patch #notesThere's a significant bug that has been in the game since 3. Socketed Gems are Supported by Level 15 Unbound Ailments Socketed Gems are Supported by Level 15 Ice Bite Socketed Gems are Supported by Level 15 Inspiration Socketed Gems are Supported by Level 15 Innervate "Attempt #2520: Been slaving away at this one for longer than I can remember. Innervate is a support gem that grants supported skills added lightning damage a chance to shock their targets, and applies the Innervation buff on the player when killing a shocked enemy, granting additional lightning damage. 輔助的技能對敵人增加 (35 to 54)% 非傷害型異常狀態的效果. Unbound Ailments Support - increases Duration and Damage of our Ignite, as well as increases Effect of Shock: Cruelty Support - hitting with Spells grants Cruelty Buff, which increases Damage over Time effects: Swift Affliction Support - Ignite lasts shorter, but deals More Damage during that timeLink Blade Vortex to Unbound Ailments Support for Poison Duration and Damage, Unleash Support to greatly help with sustaining 10 blades, Deadly Ailments Support to greatly boost our damage and eliminate the risk of dying to Physical Reflect, Efficacy Support to make blades last longer as well as providing more damage and finally. It Hits enemies dealing low damage. Deadly Ailments: Now has a 150% Cost and Reservation Multiplier (previously 130%). Additional Effects From Quality:Lancing Steel - GMP - Deadly Ailments - Chain - Vicious Proj/Unbound Ailments - Vile Toxins Whether you use Vicious Proj or Unbound Ailments is a matter of preference. If you make the change in PoB, the poison damage goes down a bit by default; however, I think it will probably work better for you in game. 4 Link 1: Enlighten-Blasphemy-Enfeeble-Temporal Chains 4 Link 2: Cast when damage taken-Arc-Ball Lightning or Shock Nova-Unbound Ailments (ball lightning can be extremely laggy for the party) 4 Link 3:The first problem with ailment minions is the ailments themselves. Note that the innervate buff will not be applied when a totem kills the enemy. I used Awakened gems for all except Swift Affliction. Most of the people choose Cruelty over Unbound Ailments. Elementalists will usually take Unbound Ailments because they get guaranteed 15% minimum chill along with a 40% max chill effect (which is just 40% reduced action speed for enemies). Sports. Cost & Reservation Multiplier: 130% Requires Level 31 Supports any skill that hits enemies, or can deal burning damage directly. Supported Skills deal 0. Keep in mind Skitterbots don't work at all for bosses, you only get the one cast every few. Is there something I'm missing? I've tried different skills and it doesn't seem to do anything. I am not including the 25% more effect from shaper of storms, but all hits shock by at least 15% (which is then increased by 126%). With natural Pathfinder’s flask uptime and ailment immunity Coralito’s always working giving over 30% of damage permanently. Minion Life Support Support, Minion Icon: n Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 18 Supports skills which create Minions. Supported Skills now have 15-24% increased Duration (previously 10-16%). 5% increased Chaos Damage This is a Support Gem. 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour. . Name. Don't complete the quest Vilenta's Vengeance in the Control Blocks at this time if your character feels weak. I'd also like to suggest that you use blastchain mine support instead of high impact mine. Players. Deadly Ailments - More damage. . 輔助的技能對敵人增加 (35 to 54)% 非傷害型異常狀態的效果. Per 1% Quality: 1 Superior 2 3 Supported Skills deal 0. Absolutely. As pure phys you have no way to shock or chill enemies with profane proxy, but you can manually curse with vuln. Mark On Hit. Awakened Unbound Ailments Support. way better than Deadly Ailments, without a downside (and with a lower mana mult). For bossing you only have something like ~20% in my experience. 10% increased Movement Speed if you haven't taken Damage Recently. Kolo56 • 2 yr. 15% increased Skill Effect Duration. Vitality has 100% increased Mana Reservation Efficiency. Now, supporting Cruelty to a mixed skill (Flameblast, Explosive Arrow, Divine Ire. This means 35% more dmg (using my current gear). 需求等级 8. During mapping you often have hundreds of poisons applied already and don't need extra duration. 5L Blade Flurry: Blade Flurry-Deadly. Withering Touch. 0. 5th Link: Vile Toxins adds a damage multiplier for poisons and increases our hit damage based on the number of poisons on the enemy up to a limit,. You already noted the unbound ailments change. Corrupted Blood cannot harm you. Snipe - Vaal Burning Arrow - Unbound Ailments (Awakened) - Deadly Ailments (Awakened) - Burning Damage (Awakened) - Swift Affliction (Awakened) Clear & Utility: Burning Arrow (Divergent) - Mirage Archer - Combustion - Burning Damage (Awakened) - Ignite Proliferation - Greater Multiple Projectiles Void Manipulation Support Chaos, Support. Divergent Unbound Ailments. ; Momentum stack calculation: Momentum is gained right when you start the attack, which. Unbound Ailments. Then add Unbound Ailments, Vicious Projectiles, and Void Manipulation as they become available and as your sockets allow. - Enlighten level 3 + Blasphemy + Despair + Temporal Chains - Whirling Blades + Faster Attacks - Plague Bearer level 21, Withering Step, Vaal Blight輔助的技能造成 (10 to 19)% 更多異常狀態傷害. Shock itself stacks additively with Wither. Chill, freeze, shock, scorch, brittle, and sap are collectively referred to as non-damaging ailments. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 1% increased Chill Duration on Enemies Supported Skills deal 0. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 00% Effectiveness of Added Damage: 125%. No longer has “Supported Skills deal 10-20% more Spell Damage”. 增加 0. minion damage , withering touch , minion speed , multistrike , melee physical. Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence (Flask) Taste of Hate - a defensive Flask that reduces the Physical Damage you take by converting part of it into Cold Damage. You won't benefit from pride a lot because the range is tiny, same goes for banner. Metaempiricist • 4 mo. Awakened Unbound Ailments Support 20% Quality - Lvl 5. Awakened Unbound Ailments Support greatly increases damage and duration of Poisons on the enemy. for. Supported Skills deal 0. 5% increased Cold Damage Supported. Use Unbound Ailments and the % increased ailment duration focus Catarina craft on helmet. Unbound Ailments Support - increases the Duration and Damage dealt by your Poisons. Awakened Void Manipulation Support - is a major damage boost to your Chaos Damage, at the Cost of dealing no Elemental Damage. You can skip The Labyrinth level 33 (because Scion only gets strength and one passive point) and do it with the second one on level 55. 25% additional Physical Damage Reduction This is. PoEDB provides things come out each league, as well as items, uniques, skills and passives. dyfrgi • 20 days ago • Edited 20 days ago. Awakened Unbound Ailments Support Awakened Unbound. Ignite deals x amount of damage per second. Casting Spectral Shield throw with the setup above will now cost 52. Unbound Ailments 140% (previously 110%) for Unbound Ailments it's worth noting that damaging Ailments got nerfed while non damaging ailments got a pretty decent buff. Anomalous Despair - Reduces enemy Chaos Resistance. detonate dead scaling. . Can also created from harvest crafting recipe from Vivid Razorleg. GearUnbound Ailments Support (44-63)% increased Duration of Ailments inflicted with Supported Skills. I'd also like to suggest that you use blastchain mine support instead of high impact mine. Supported Skills deal 80% less Damage with Hits This is a Support Gem. 1 Application by damaging hits 2. Critical Strikes do not inherently inflict non-Damaging Ailments Inflict non-Damaging Ailments as though dealing (100-200)% more Damage Lay bare paths to pain you never knew you had. Get bigger shields where possible. . 0. 3. In reality you always have them while mapping (but they actually don't matter there). Supported Skills deal (20-34)% more Chaos Damage. Supported Skills deal 0. Unleash SupportSpell, SupportIcon: qLevel: (1-20)Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. For the awakened variant, see Awakened Greater Multiple Projectiles Support. 2: claws could be the only weapon type that scales with this skill gem. 3 from Beacon of Ruin, 0. Malevolence. Efficacy. Corrupt them to Level 21 once they hit Level 20. Summon Skitterbots Unbound Ailments Support + Flesh And Stone Maim Support Two two-links in one of your 4. If you prefer more movement speed regular srs if you want 2 (5 with ashes 30Q)more skulls for more dps get a divergent one. Sporeguard Sporeguard Saint's Hauberk Armour: (1329-1736) Energy Shield: (228-297) Movement Speed: -5% Requires Level 67, 109 Str, 94 Int Trigger Level 10 Contaminate when you Kill an EnemyHi, Looking around in PoB today, I noticed Unbound Ailments was a substantial amount of DPS for my Arakaali build. Unbound ailments should outperform swift affliction on most poison builds - may even be best support if you lack other sources of duration. Your chance to poison will be 70% (claw nodes + Toxic Strikes) or more if u use claw with chance to poison and basically u can use ST+GMP+Vile Toxins+Deadly Ailments (+ Unbound Ailments for 5L) Dont forget about Spell Totem + Wither and Blasphemy + Despair, also buy Coralito's Signature if u have. You need an effect of 1% increased damage taken for your shock to apply. Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. After that we also have 100% spell suppression, 70-ish% chance to block, Ailment Immunity with Purity of Elements and Molten Shell+Vaal Molten Shell to round it out. 9 gem info for awakened unbound ailments on the 3. Unbound Ailments Support - Increases Poison Duration and grants more Poison Damage. g. An ailment is a detrimental effect associated with one or more damage types. 增加 (25 to 44)% 异常状态持续时间. Yes this works. Awakened Unbound Ailments Support. 13, in the days before the gem rebalance fiasco, Deadly Ailments was that link, but now that it gives 80% less damage with hits, that means it. How to level and upgrade equip: Spoiler. Quote this Post. Now with Unbound Ailments instead of melee splash I'm getting ~900k dps per Spider. So for example scorching ray now should be scorching-increased burning-cd-efficiacy-ele focus-empower. Ailments 6L Blade Flurry: Blade Flurry-Deadly. 2 Quest reward. 0. 5% increased Effect of non. If you go for a cold build, you can get 70% freeze duration on the tree + 70% chill effect Base freeze duation is 350ms, with this setup you get 165% duration and 120% chill effect. The best craft you can make is with the Crafting Bench in your hideout. Enfeeble - Curses enemies in an. Hi guys, Looking for some dd experts here. Awakened Unbound Ailments Support Support. Added to the game. Since poison's dps scales directly on duration, the 'more damage' as well as the 'increased ailment duration' both help out your total poison dps pretty well. I also recommend swapping your Penetrating Arrow Quiver for a Broadhead Arrow Quiver. Requires Level 8. I'd expect Unbound Ailments to increase the shock percent. (Footage is from 3. 5% increased Skill Effect Duration Supported Skills have 0. Icon: I. Shock is an Elemental Ailment. 2% more poison damage. But it does more damage when the target moves. 100% increased Energy Shield from Equipped Helmet. Deadly Ailments Support. Additional Effects From. Cobra Lash - Greater Multiple Projectiles - Deadly Ailments - Vicious Projectiles This is our ranged attack, in case some boss really grinds your gears or you don't quite understand what he's doing. Per 1% Quality: 1. Unbound Ailments Support: Divergent : Supported Skills deal (0–30) % increased Damage while you are affected by an Ailment: 100: Meat Shield Support: Anomalous : Minions from Supported Skills deal (0–5) % more Damage with Hits and Ailments to Enemies that are Near you: 100: Awakened Unbound Ailments Support: SuperiorUnbound Ailments Support (30–49)% increased Duration of Ailments on Enemies. Supported Skills now have 55-59% increased Duration of Ailments on Enemies (previously 56-64%). The Anomalous quality makes cursed enemies take increased damage from Damage over Time effects. Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that deals damage. 16. Some quick tips, poison duration/ailment duration is a big dps increase. Unbound Ailments normally has diminishing returns on poison builds when you have other sources of increased ailment duration. Posted by FarmerTed on Dec 21, 2017, 5:37:52 PM. Remember folks, whenever you're making a bleed/poison/ignite build, you should balance your DPS with ailment duration--having a super high DPS ailment that has a short duration is only useful if you can repeatedly. Convinced this assignment is. Level: 1–20. Now has a 140% Cost and Reservation Multiplier (previously 120%). Awakened Added Chaos Damage. ) - Elemental Proliferation (affects duration, and spreads elemental ailments, which Chill is. 81% increased Duration of Ailments inflicted with Supported Skills. If you don't have a 6 link and a white socket you may use 1 green and 1 red and swap out and in. Bow Mastery. Awakened Deadly Ailments SupportSupportIcon: iLevel: (1-5)Cost & Reservation Multiplier: 130%Requires Level 72Supports any skill that hits enemies. Unbound Ailments alone is like, another 50% increased duration at least which will make it last a decent amount of time. Small side rant, but the Awakened Support gems for Non-Ailment Damage over Time builds are pretty terrible in comparison to any other skill grouping. Awakened Unbound Ailments Supports any skill that hits enemies. So Poison builds would want unbound, and ignites wouldnt care as much so deadly ailments are better since it has higher dmg multiplier i believe. Maim is a debuff that applies 30% reduced movement speed on the affected target for 4 seconds. Awakened Minion Damage Support provides generic damage for minions. Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments: Brutality Support Supports any skill that deals damage. Gloves. Synonyms: disease, illness, sickness, condition, affliction, more. Chaos Orbs. Awakened Unbound Ailments Support (55-77)% increased Duration of Ailments inflicted with Supported Skills. Unbound Ailments Support is a Support gem that grants increased duration, more damage, and increased effect to ailments. Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments: Brutality Support Supports any skill that deals damage. Cost & Reservation Multiplier: 140% Requires Level 31 Supports any skill that has a duration, or can hit enemies to inflict ailments on them.